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Course plotting algorithm doesn't take account of grav wells

 
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Lord Nova



Joined: 22 May 2006
Posts: 272
Location: Northamptonshire, England

PostPosted: Fri Oct 27, 2006 7:05 pm    Post subject: Course plotting algorithm doesn't take account of grav wells Reply with quote

I've just noticed that the course plotter doesn't take account of grav wells properly when working out how to move your ship to a hex.

Basically what seems to happen is that it takes the direct straight line course. W then SW in my case, but as this runs through a grav well it stops the ships movement short of the desired hex.

What it doesn't appear to do is what tartarus does, is that when you select a hex that you can't reach via the straight line course it then looks to see if an alternative movement path will get you there.

This is not a major problem as such, but is a bit annoying as it means you've got to resort to cumulative movement more often.

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GameAdmin
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Joined: 19 May 2006
Posts: 1268

PostPosted: Mon Oct 30, 2006 10:24 am    Post subject: Reply with quote

Yes, I know. Good to have it in the list, but probably not implemented for ages.
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