which, in your opinion, is better?
1 extra large ship (301+ pts) with 21 hab's (example is mauler sized)
2 cruiser class ships (201-300pt's) with 16 hab's each
3 destroyer class ships (150-200 pt's) with 6 hab's each
I've been able to design even the destroyer class ship with enough hold, mass scoops and factories to keep a fairly decent repair rate once it gets to 1 habitat (with 6 habitats in total so it can use the world it just colonized) well, all 3 of them do their job (being given enough time they can fully colonize an entire system off of one world with a cap of 5 or more in one go)
so I guess the real question is would it better to go with 1 larger ship, or 3 smaller ships...
on a side note I've found out you can only repair 1 hab per turn... lol, maybe I'll update my designs using this knowledge now
